The contextual menu displays different command buttons related to the currently selected object. At the top of the contextual menu you will also find icons to open the selected object’s settings panel.
Opens the settings panel of the selected object.
Opens the design tab of the settings panel of the selected object.
Opens the network tab of the settings panel of the selected object.
Opens the remote tab of the settings panel of the selected object.
Just below the Settings icons you will find some general commands for each selected item:
For design objects (faders, knobs, switch, etc…) on your control panel, this command will open the patch window and locate and highlight the object’s corresponding module, here you can see the delay knob has been located:
This general command is visible when a patch is selected and provides quick access to open the patch editor window.
Prompts the user with the option to delete, and will place the selected item in the Trash Bin.
Prompts to save the currently selected item. This also saves any Audio content within the same relative location of the saved patch, rack, or workspace. A folder named Audio will contain all audio files and will be placed in the export location.
Prompts a dialog to select a location and name to save the currently selected item.
This command will revert any unsaved changes, and reload the currently selected item to the last save state.
Places the currently selected rack on the copy clipboard.
Creates a new empty audio, light, or video rack.
For the modules, you ‘ll find of course the delete, copy, cut, paste, select all commands but also an interesting one named recreate module. This one gives you the possibilities to change the inputs / outputs number of a module with the same query window you used first when you have create it:
Attached to this menu, you will also find the color palette which let you change the color of any object.