Using Plug-ins (AudioUnits and VST)

Usine provides a complete integration of VST , VSTi (WIN, MACOSX) and Audio Units (MACOSX) plug-ins.

Just Drag & Drop the plug-in’s file from the browser to any rack or patch. Usine will automatically create a complete patch that can be used instantly.

Once placed, you will have access to all of the plug-in’s parameters within the Usine patch. You’ll realize how simple it is to apply an LFO or a Random generator to a parameter of your favorite plug-in.


To use Plug-ins, the first thing is to provide the path to their folders in the Setup panel (see The plug-ins configuration setup tab). A simple Drag & Drop from the browser to the target will create a new plug-in patch:

Usine will create a complete patch and you’ll be ready to use it. You will also find more information about using your Midi devices with plug-ins in the user's manual.

Example: How to use Usine modules with a plug-in

When you move a parameter on your plug-in, the corresponding Inlet is created at the bottom of the module. You can add a knob, fader, step module, or whatever else you desire. The Inlets of the plug-in will accept values of 0 to 1.

By default the LFO and Random generator module’s output ranges are set as 0 to 1. With this same default range, you can connect them directly to the plug-in’s Inlet parameters. You can also create faders and knobs directly by wiring from the Inlets of the plug-in.

(see Create Your Own Personalized Modular Environment )

Example: Bi-directional Faders & Knobs

When you change a preset on a Plug-in you will want the Usine faders and knobs to be updated too. Here is the method to achieve this:

On your Outlet place a Pass only if has changed module and link it into the fader’s Inlet. That’s all!

This is referred to as a “feedback path”, because the data has become “fed”-back to the fader. Now when you change a parameter from the actual Plug-in interface, your fader is updated in response bi-directionally (able to send and receive updates).