Visual object position properties

size and position

top

Top position in pixels.

left

Left position in pixels.

width

Width in pixels.

height

Height in pixels.

position x

Horizontal position in % [0..1] relative to the parent panel.

position y

Vertical position in % [0..1] relative to the parent panel.

widthpc

Width in % [0..1] relative to the parent panel.

heightpc

Height in % [0..1] relative to the parent panel.

floating X

Determines if the panel is moveable on X axis.

floating Y

Determines if the panel is moveable on Y axis.

ignored in physical engine

The position object is affected or not by the physical engine.

collide

Sends an array of values when an object collide with another object or border.

collide info

Gives information about the collide state in the physical engine:

  • the order number of the collided object
  • 1001: top of the parent
  • 1002: right side of the parent
  • 1003: left side of the parent
  • 1004: bottom of the parent

speed X

Speed vector value on the X axis in the physical engine.

speed Y

Speed vector value on the Y axis in the physical engine.

speed angular

Angular speed in the physical engine.

touch screen

touch hi precision

Mode of the precision factor:

  • disabled
  • touch screen only
  • always (touch screen and mouse)

precision factor

Precision factor. Hi values for hi precision on touch screen.

Physics engine

physics enabled

Enables the physics engine for this object.

physics speed

The physics speed for the elements.

gravity

Gravity factor.

friction

Friction factor.

elasticity

Elasticity factor.

init with random speed

When ON, the physics engine start with a random speed for each object.

same masses

When ON, all objects have the same masses.

reset position X

X position applied when reset position asked.

reset position Y

Y position applied when reset position asked.

reset position

Resets the position of the object according reset posiion X,Y.