The container is like a panel but it can contain several other display modules or other containers.
It’s useful if you want to group controls inside a single entity. Can be located at different places, in an other container and as stand alone window.
|container with 4 switches and 1 knob|
|container with the same objects + 1 Wave Display and physics engine ON|
The container is like a panel but it can display several modules or other containers located at different levels of the Usine hierarchy.
Now, the switch can quickly change between the view of the patch.
You can have an error message about container for 2 reasons:
If you try to set the where option of a display interface module to container and if no container exist , even in a parent patch, you’ll see this message in the Usine trace.