GROOVE Slicer

The Groove Slicer patch is a real time audio slicer. With this patch, you can cut a sound file (previously recorded live or imported from your library) into several slices. Each numbered slice can then be played back once we assign its positions on the num marker Step sequencer. Then you can use several tools to create new variations, changing in real time parameters as markers order, pan, pitch and reverse mode for each slice.

Slices can also be automatically created on a recorded sound with a built-in beat detector.

play

Enables (starts) the slice engine.

rec

Records the incoming sound.

start detect

Starts the slice auto detection procedure according the speed and the threshold parameters.

show list

Shows the list of available audio files.

threshold

Threshold of peaks, to set the sensibility of the slices detection process.

speed

Minimum duration of a slice (during the auto detection process).

num marker

Step sequencer which represents the currently played slice number. You can randomize the play order (rnd) or reset it to its default (reset).

The length of this Step sequencer is set by global setting / size parameter.

pan

Panoramic of slices.

pitch

Pitch of slices.

reverse

If a step is on, the current slice is played reverse, forward otherwise.

global settings

gain

Overall gain (applied to all the slices).

pitch

Overall pitch (applied to all the slices).

size

Number of slices in the loop (duration of the loop).

division

Speed of the slice engine (in beat division) according the The Synchronization Panel

  • 4 for 16th speed
  • 2 for 8th speed
  • 3 for triplet speed
  • etc.

Live Controls

This tab allows live manipulation of the current groove.

range

Slice range.

  • 0 : only the first slice is played
  • 1 : all the slices are played
  • 0.5 : the first half set of slices is played.
  • etc.

offset

The slice order is shifted by this amount. Can create fun breaks…

break(n)

Creates breaks of various speed.